Poker in Europe
Illustrative European poker scene

Quick reference

Hand rankings & glossary

Illustrative image

Hand rankings

Strongest first. Suits are never ranked; equal hands split the pot.

  1. 1Royal flushA♠ K♠ Q♠ J♠ 10♠Ace-high straight, all one suit.
  2. 2Straight flush9♥ 8♥ 7♥ 6♥ 5♥Five in sequence, all one suit.
  3. 3Four of a kindQ♣ Q♦ Q♥ Q♠ 4♦Four cards of the same rank.
  4. 4Full houseJ♠ J♥ J♦ 7♣ 7♠Three of a kind plus a pair.
  5. 5FlushA♦ J♦ 8♦ 6♦ 2♦Five of one suit, not in sequence.
  6. 6Straight10♣ 9♦ 8♠ 7♥ 6♣Five in sequence; A-2-3-4-5 is the lowest.
  7. 7Three of a kind7♠ 7♥ 7♦ K♣ 3♠Three cards of the same rank.
  8. 8Two pairK♥ K♣ 5♦ 5♠ 9♥Two different pairs.
  9. 9One pairA♥ A♣ 10♦ 6♠ 3♥Two cards of the same rank.
  10. 10High cardA♠ Q♦ 9♣ 6♥ 2♠None of the above; highest card plays.

Poker glossary

Ante
A small forced bet from every player (or the big blind) before the deal.
Big blind ante
One ante paid by the big blind for the whole table — the European tournament standard.
Blinds
Forced bets posted by the two players left of the button.
Board
The community cards: flop, turn and river.
Bubble
The last place before the prize money starts.
Button
The dealer position; acts last after the flop.
Buy-in
The price to enter a tournament or sit at a cash game.
Check-raise
Checking, then raising after an opponent bets.
Chop
Splitting the pot or prize money.
Cut-off
The seat to the right of the button.
Draw
A hand that needs more cards to become strong, e.g. a flush draw.
Equity
Your share of the pot on average if all cards were dealt out.
Final table
The last table of a tournament.
Flop
The first three community cards.
Freezeout
A tournament with no re-entries.
Gutshot
A straight draw needing one inside card (four outs).
Heads-up
Play between only two players.
ICM
Independent Chip Model — converts tournament chips to prize money value.
Kicker
A side card that decides between equal hands.
Late registration
The period after the start when you can still enter.
Limp
Calling the big blind before the flop instead of raising.
Muck
Discarding your hand; also the pile of discarded cards.
Nuts
The best possible hand at that moment.
Outs
Unseen cards that would improve your hand to the likely winner.
Pot odds
The price of a call compared with the size of the pot.
Rake
The fee the house takes from each cash-game pot.
Re-entry
Buying in again after being knocked out.
River
The fifth and final community card.
Satellite
A cheaper tournament whose prizes are seats in a bigger one.
Side pot
A separate pot that an all-in player cannot win.
Straddle
An optional blind raise before the cards are dealt (cash games).
Tilt
Playing badly because of frustration.
Turn
The fourth community card.
UTG
Under the gun — first to act before the flop.